TITANS advanced armory!

Welcome to TITAN'S advanced armory! this is the database where TITAN keeps all of the weapons and gears he's manufactured.

Pistols
Training pistol: Weak pistol that fires wimpy .22s. P220: Basic semi-auto pistol

Deagle: More shot power at the cost of a reduced mag.

Bulldog: 3 round burst pistol.

Magnum: High powered revolver.

P9 Break-Action: Very high caliber break action pistol.

Warmonger: pistol that fires 4 rounds at once.

Elite magnum: Magnum with better stats and damage than the latter.

Shotguns
Rupture: Pump-action shotgun.

Barrage: Semi-automatic shotgun.

Tribute: Fully automatic shotgun.

Sawn-off: 2 shot shotgun with a wide spread.

Peacemaker: Energy powered shotgun that fires in a star pattern.

Leadwall: 4 barreled shotgun.

Submachine guns
Crash: Full auto SMG with low recoil.

Shredder: Compact SMG with high recoil and fire rate.

Falcon: Full auto Uzi type SMG.

Infamy: Full auto tommy gun with low accuracy.

P90: Very high rate of fire.

Nailgun: very high fire rate and mag size but abysmal damage.

Burn: Vector styled SMG with a very high fire rate.

Mark: Quick 5 round burst SMG.

Automatic rifles
Scar: Low rate of fire but deadshot accuracy.

Silencer Mk 2: Full auto with a punch.

Demise: Full auto and moderate accuracy.

Discharge: Energy fueled assault rifle.

Frenzy: 3 round burst rifle.

Machine guns
Dominance: Powerful Light machine gun.

Predator: rotary machine gun with and extremely high fire rate and low accuracy.

Termination: energy LMG that gains fire rate as it is shot.

Plasma EMG: Plasma based EMG that overheats over time.

Sniper rifles
Northstar: bolt-action sniper rifle.

Longclaw: Semi-auto sniper with slightly less power.

Dawn: bolt action that gains power and accuracy as it is charged.

Smart rifle: locks on to targets in range for guaranteed hits.

DMR: deadly marksman rifle.

Deadeye: Extremely powerful railgun that can throw the user back.

Strike 3: sniper that fires 3 bullets at a time.

AK-L anti personnel rifle: Basic semi-auto rifle designed for infantry use.

Explosive weapons
Thumper: Single shot grenade launcher.

MGL: Grenade launcher with a higher mag size.

RPG: A rocket propelled grenade launcher.

Stinger: fires a deadly missile that can be guided towards your target.

Mine gun: Launches proximity mines that cling to walls.

Salvo: Quad barreled RPG.

Rebounder: launches a magnetic bomb that can be remote detonated.

Sparrow: Explosive tipped bow.

Orbit: fires 2 orbiting energy orbs.

Catastrophe: Full auto grenade launcher.

Thermal weapons
Cremator: Large backpack flamethrower.

T2 Thermite launcher: launches large thermite shells.

Blizzard: liquid nitrogen projector

Epidemic: Nasty biotic launcher.

Arc destroyer: Lethal beam cannon.

Thunder: emits powerful arc waves.

Cyclone: Emits a deadly air blade.

Juic-E blaster: Fires blasts of healing juice that hurt foes.

Snapfreeze: Fires a very close range blast of water.

Melee weapons
Blade: Long sharp sword.

Judas: Arc-based energy saber.

Knife: Basic combat knife.

Sledgehammer: very large, lethal sledgehammer.

Breach axe: Fire axe, can breach doors easily.

Bonesaw: Deadly rotary blade, easily saws throw sinew and bone.

Spear: Long pointy rod.

Mace: long spiky ball and chain.

Riot shield: deadly defensive shield that can be paired with a weapon.

Ordnance
Frag grenade: Lethal thrown explosive.

Thermite grenade: Creates a burning wall of thermite on the floor.

Arcbomb: Explodes and disables any weaponry and causes blurred vision.

Smoke grenade: Spews smoke, clouding enemy vision.

Flashbang: Creates an intense flash, temporarily blinding anybody nearby.

Cluster frag: explodes into smaller grenades.

Stickybomb: sticks to walls.

Proximity mine: sticks to floors and walls, triggers when a person gets too near.

C4: remote detonated explosive charge.

Recon blade: Throwing blade that reveals nearby enemies.

Air strike: Calls down a rain of missiles.

Barrier: Projects a defensive dome for you to hide inside.

Mirror: creates a barrier that reflects your shots on walls.

Blu-ade: creates a puddle of healing juice on the floor.

Heirloom weapons
Crucifier: Powerful lever-action that fires in a cross shape.

Redcoil: powerful EMG that fires red energy spheres.

Prime: Deadly Auto rifle with no recoil.

Vanquisher: Fires swarms of tiny homing rockets.

Omega: Compact rotary blaster that fires erratic bullet patterns.

Dicer: Big sword that projects arc waves when swung.

Phantom Sniper: lethal sniper that can fire through some walls, very deadly.

Ammunition
Light rounds (green)

Medium rounds (aqua)

Heavy rounds (Dark blue)

Shotgun shells (red)

Explosives (yellow)

Energy cells (light blue)

Thermal ammo (orange)

Healing/Armor
Syringe: Heals you, but takes time to use.

Body armor: Regenerates your shield.

Body stabilizer: reduces recoil and knockback.

Medkit: Heals a lot of health but requires more time to use.

Miracle kit: Completely heals you but requires a very long time to use.

Utility
Adrenaline: Temporarily increases your speed and power

Radar: allows you to see all hostiles on the map..

Cyanide: allows you to destroy health and shield kits, making them dangerous to use.

Night vision goggles: Allows you to see in the dark.

Anti flame suit: Reduces the damage you take from fire and napalm.

Anti explosion suit: Reduces the damage you take from explosions.

Snorkel kit: you can stay underwater forever and not drown.

BARRELS, MAGS, AND STOCKS
Barrel stabilizer: decreases recoil (incompatible with Explosives, heirloom or thermal.

light suppressor: silences gun

Moderate suppressor: silences gun

Heavy suppressor: silences gun

Shotgun bolt: higher rate of fire (shotguns only)

Extended light mag: extends mag for light round using weapons

Extended shotgun mag: extends mag for shotgun shell using weapons

Extended medium mag: extends mag for medium round using weapons

Extended heavy mag: extends mag for heavy round using weapons

Extended energy mag: extends mag for explosive using weapons

Extended thermal mag: extends mag for thermal using weapons

Standard stock: Faster handling (incompatible with Explosive and Thermal)

Medium stock: Faster handling, better than standard (incompatible with Explosive and Thermal)

Heavy stock: Faster handling, better than medium (incompatible with Explosive and Thermal)

Optics
Ironsights

Red dot

Holo-sights

Digital scope

Shotgun scope

Basic scope

Optic multipliers
2x

4x

6x

8x

10x

Lasers
Small beam: projects a small dot.

Moderate beam: projects a medium dot

Big beam: projects a big dot

Underbarrel
Rifle grenade: single shot under barrel grenade launcher.

Flameburst: Under barrel flamethrower.

Bayonet: lethal knife attached to your gun.

Dazzler: Fires a blinding flash.

Smoke grenade: under barrel launcher that launches a smoke grenade.

Operators
Commando

Demolisher

Zenith

Scorch

Ion

Shadow

Sentinel

Magi

Lifeline

Technician